PTR & Arena Prep

World of Warcraft PTR Patch 3.0.8

  • Fire Nova Totem: Now no longer generates threat.
  • Healing Way: Now only one application is required to reach full benefit. No longer stacks.
  • Improved Water Shield: Lesser Healing Wave now has a reduced chance to trigger this talent.
  • Magma Totem: The damage and scaling has been increased and no longer generates threat.
  • Mental Quickness: Reduced the mana cost of instant cast Shaman spells by 2/4/6% and increases spell power by an amount equal to 23/46/70% of your agility.
  • Searing Totem (Rank 4) now does the proper damage for its rank.
  • Tremor Totem's duration has been increased from 2 minutes to 5 minutes.
  • Elemental
    • Elemental Shields: This talent has been removed. It has now been merged with Elemental Warding.
    • Elemental Warding: Now reduces all damage taken by 2/4/6%. Changed from only reducing Nature, Fire and Frost by 4/7/10%.
    • New Talent: Shamanism-Your Lightning Bolt spell gains an additional 2/4/6/8/10% and your Lava Burst gains an additional 4/8/12/16/20% of your bonus damage effects.
    • Storm, Earth and Fire: This talent has been moved up in the tree, and it’s talent points have been reduced to 3 down from 5. Wind Shock is also included in the range increase (with Earth Shock). The damage bonus to Flame Shock has been increased, up from 10/20/30/40/50 to 20/40/60.
    • Unrelenting Storm: point cost reduced to 3, down from 5. Now does 4/8/12%

LFW to see Shamanism and Magma totem. EM is also a change that we'll see how it fits.

As for Arena preparations, nothing serious tbh. Got to buy some arena water above all, and once i raise my Inscription enough to get Armor and Weapon vellums III, i'll be able to skill up my enchanting on all the remaining chars.

We are definitly going to have a hard time on arenas, specially against melee teams. I predict a gib fest, on single target, or a major AOE kill. I can do the same for single target, but my play style won't allow me to charge from 4 different positions.
My gear is weak, every class is buffed to produce a huge ammount of dmg in no time, but anyways, we gotta see what we can do :)

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